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Example Structure for Phone GameDescriptionA player is sent to a phonebox in the middle of town. When the player arrives the phone starts ringing. A voice begins speaking. It starts asking the player a question... The voice chooses another phonebox based on the answer. The player is directed to go there. At the next phonebox, the voice asks another question. Again the voice directs the player to another phonebox. This repeats. The voice guides successive players along specific paths of phoneboxes according to the answers they give.
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